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Rimworld's Ideology expansion will let you play as 'tree-worshipping cannibals' (or whatever) | PC Gamer - mercersheill

Rimworld's Political theory expansion will let you play as 'tree-worshipping cannibals' (or whatever)

Rimworld Ideology expansion
(Image credit: Ludeon Studios)

The indie colony management sim Rimworld officially launched in Oct 2018, after spending much cardinal eld in an early access nation, but developer Ludeon Studios is even so working connected it. The studio apartment announced today that a large-scale, free update, and a new expansion called Ideology, are coming soon.

The 1.3 update is "a pretty Brobdingnagian i," representing roughly 15 months of process the game, and will add (among early things) a new system of pens and fences for animals, a retread of the factional good will system, to a greater extent able enemies who will right away use unscheduled tools to break your base defenses instead of nerve-racking to barge in through and through the advanced door, medicine that can be carried and used by colonists, and beards. Why beards? "People have beards, and they look beardy and awesome," Ludeon explained.

Naturally, there's a slew of other additions, tweaks, changes, and fixes—the full lowdown on everything that's happening in the 1.3 update is available in the changelog.

The bigger deal, though, is the Political theory update, which is aimed at giving players more control over the communicatory aspects of their colonies. Developer Tynan Sylvester said it came arsenic a reaction to eyesight players create colonies based along certain "themes," wish pirates, cannibals, and nomads.

"I thought: What if we made the system that let players explicitly express totally those incompatible ways of animation? That's what we've spent the penultimate 15 months working on with Ideology," Sylvester wrote.

"This enlargement lets you create a new feeling system and act upon it out in your Colony. You can play as tree-worshipping cannibals World Health Organization carve skulls into all piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form victimisation exotic technology. Or be nudists, or drug-stupor mystics, or plunderer raiders, or charity-focused givers, operating theatre pain-loving animal sacrificers, or dance-party techno ravers, Oregon bumpkinly ranching cowboys, or umpteen umteen Thomas More."

Players will be able to mix up various elements of their belief system and customize separate elements, from basic precepts and rituals to clothing, tattoos, and beards in whatever way they see fit. There volition also be a nice category of pursuance in the expansion described as "a kinda Indiana Jones roguelike-type challenge," plus new dryad creatures, spacedrone hacking, and a new "Archonexus ending."

The Rimworld 1.3 update is presently expected to go sleep in a couple of weeks, placing it around mid-July, although Ludeon warned that could change. If you'd like to try it unconscious for yourself right now, you throne opt into the preview branch on Steam: Right-click RimWorld in your Steam library and select "Properties", then select the "Betas" tab and choose branch "1.3-preview." You Crataegus laevigata need to restart Steam to finish the process.

The Ideology expansion will launch at the very time. While you wait, you can have a look at whatsoever new screens below.

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(Image accredit: Ludeon Studios)

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(Image credit: Ludeon Studios)

Source: https://www.pcgamer.com/rimworlds-ideology-expansion-will-let-you-play-as-tree-worshipping-cannibals-or-whatever/

Posted by: mercersheill.blogspot.com

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